Friday, 7 June 2013

My View on Diablo 3’s Future


I have no ambition of being world first among those diablo iii accounts, or being the ultimate badass. What I do want however is a greater incentive to play hardcore. I also believe players who can devote more time to the game should be rewarded for accordingly, either through better rewards, recognition, or being apart of a high tier group of players.

I am merely voicing my own personal opinions with the intent of displaying my objections/concerns to Blizzard, and hoping others will join in the conversation so some common ground can be established on what we want truly want from Blizzard.

I also would like to note that it is true I have played very little on this account and have diablo 3 items for sale, but that shouldn't be a point of emphasis for any player. Whether we play sporadically, casually, or we make a living by playing the game; the game should entertain and engage all players. Some of you said that you are satisfied with product as is, great for you! Some have expressed some concerns, or worries about current game mechanics. And few (myself included) have expressed their overall distaste of the current direction of D3.

For example, crafting is useless. At this point in time, 100 percent agree. This is why i expressed my distaste. Give us incentive to craft. Epic items, and eccentric or fun (hate this word) stuff.

No matter how Blizzard packages the product, or releases content, there should be an incentive to purchase it for all potential consumers care about where to buy Diablo 3 account. I'm willing to pay through a DLC system or expansions. Regardless of the platform, I want content which I enjoy.


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